3ds Max Training: Fundamentals for AEC
This introductory course into 3ds Max provides you with the fundamentals in 3ds Max to import 3D models from other CAD applications, do basic 3D modelling, setup scenes and materials to do realistic photo rendering and animations.
The topics and exercises in this course are centered around the AEC industry (architecture, interior design and civil engineering)
Course Length: 4 Days
Prerequisites: Experience with 3D modelling
Training Guide Contents
Chapter 1: Introduction to Autodesk 3ds Max
- Overview
- Visualization Workflow
- The Autodesk 3ds Max Interface
- File Commands
- Configure Paths
- Display Drivers
- Viewport Display and Labels
Chapter 2: Autodesk 3ds Max Configuration
- Viewport Navigation
- Viewport Configuration and Settings
- Object Selection Methods
- Units Setup
- Layer and Object Properties
Chapter 3: Assembling Project Files
- Data Linking and Importing
- Linking Files
- References
Chapter 4: Basic Modeling Techniques
- Model with Primitives
- Modifiers and Transforms
- Sub-Object Mode
- Reference Coordinate Systems and Transform Centers
- Cloning and Grouping
- Polygon Modeling Tools in the Ribbon
- Statistics in Viewport
Chapter 5: Modeling From 2D Objects
- 3D Modeling from 2D Objects
- The Lathe Modifier
- 2D Booleans
- The Extrude Modifier
- 3D Boolean Operations
- Using Snaps for Precision
- The Sweep Modifier
Chapter 6: Materials
- Understanding Materials and Maps
- Material Shaders
- Managing Materials
- General Materials
- Scanline Materials
- Autodesk Materials
- Assigning Maps to Materials
- Opacity, Bump, and Reflection Mapping
- Arnold Materials
- The Material Explorer
- Scene Converter
Chapter 7: Mapping Coordinates and Scale
- Mapping Coordinates
- Mapping Scale
- Spline Mapping
Chapter 8: Introduction to Lighting
- Local vs. Global Illumination
- Standard Lighting
- Types of Standard Lights
- Shadow Types
Chapter 9: Lighting and Cameras
- Photometric Light Objects
- Arnold Lights
- Cameras
- Background Images
Chapter 10: Exposure Control, Daylight, and Rendering
- Exposure Control
- Daytime Lighting
- Rendering Options
- Arnold Renderer
- Scanline Renderer
- ART Renderer
- State Sets
- The Print Size Wizard
Chapter 11: Animation
- Animation and Time Controls
- Walkthrough Animation
- Animation Output
Appendix A: Optional Topics
- Getting Help with Autodesk 3ds Max
- Compact Material Editor
- Architectural Materials
- Object Substitution
- Creating Hierarchies
- Customizing the User Interface
Appendix B: Optional Practices
Appendix C: Autodesk 3ds Max Certification Exam Objectives
Contact Us
If you would to discuss Autodesk training courses, please contact us by calling on 1800 490 514, by filling out the form or clicking the live chat in the bottom right-hand corner.
