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Autodesk Navisworks: Using Autodesk Navisworks in a BIM Workflow Training

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Autodesk Navisworks: Using Autodesk Navisworks in a BIM Workflow Training

This course on Navisworks teaches users how to better predict outcomes, change management, conflicts and lower project risk using Navisworks Manage.

Course Length: 2 Days

Prerequisites: Experience using 3D CAD software.

Training Guide Contents

Chapter 1: Introduction to Autodesk Navisworks

  • 1 What Is Navisworks?
  • 2 Overview of the Interface
  • 3 Using Basic Viewing Tools

Chapter 2: Consolidate Trade Models

  • 1 Consolidating the Model
  • 2 Aligning Models

Chapter 3: Review Models

  • 1 Saving and Retrieving Views
  • 2 Sectioning the Model
  • 3 Setting View Options
  • 4 Setting Up Appearances

Chapter 4: Analyse Models

  • 1 Selecting Items
  • 2 Investigating Properties
  • 3 Using the Selection Tree
  • 4 Finding Items and Saving Search Sets
  • 5 Hiding and Unhiding Items

Chapter 5: Communication: Review and Mark Up a Model

  • 1 Using Measuring Tools
  • 2 Marking Up Scenes for Review

Chapter 6: Collaboration: Clash Detection

  • 1 Overview of the Clash Detective
  • 2 Setting Up Clash Tests
  • 3 Reviewing Clash Results
  • 4 Assigning Clash Fixes
  • 5 Clash Grouping
  • 6 Sharing Clash Test Results
  • 7 Incorporating Model Updates

Chapter 7: Practices to Prepare for Animator

Chapter 8: Communication: Animator

  • 1 Creating Tours
  • 2 Animating Objects

 Chapter 9: Construct: Project Scheduling

  • 1 Introduction to TimeLiner
  • 2 Manually Creating a Construction Simulation
  • 3 Importing an External Task List
  • 4 Combining TimeLiner and Animator
  • 5 Time-Based Clashes

Appendix A: Coordination Tools

  • 1 Creating a View in Autodesk Revit
  • 2 Setting a Project Point in Autodesk Revit
  • 3 Autodesk Civil 3D Object Enabler
  • 4 Creating an .FBX File in Autodesk InfraWorks 360
  • 5 Preparing a Corridor Model for TimeLiner
  • 6 Preparing an Autodesk Revit Model for TimeLiner

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If you would to discuss Autodesk training courses, please contact us by calling on 1800 490 514, by filling out the form or clicking the live chat in the bottom right-hand corner.

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Autodesk Inventor: Advanced Assembly Modeling Training

Autodesk Inventor Professional 3D mechanical CAD software

Autodesk Inventor: Advanced Assembly Modeling Training

Based on assembly and multi-body part modelling, this course covers advanced and productivity topics such as constraints, iMates, iAssemblies, top-down design methodology, design accelerator, weldments and more.

Course Length: 24 Hours – 6 x 4 Hour Sessions

Training Guide Contents

Chapter 1: Working Effectively with Assemblies

  • General Assembly Tips
  • Relationship Tips
  • Motion Constraints
  • Transitional Constraints

Chapter 2: Introduction to Top-Down Design

  • Top-Down Design Process
  • Top-Down Design Tools

Chapter 3: Derived Components

  • Derived Components
  • Modify Derived Components

Chapter 4: Multi-Body Part Modelling

  • Multi-Body Part Modelling

Chapter 5: Layout Design

  • Layout Design

Chapter 6: Associative Links and Adaptive Parts

  • Associative Links
  • Adaptive Assembly Parts

Chapter 7: iMates

  • iMates

Chapter 8: Positional Representations

  • Introduction to Positional Representations
  • Create and Edit Positional Representations
  • Use Positional Representations

Chapter 9: Model Simplification

  • Shrinkwrap
  • Assembly Simplification

Chapter 10: Level of Detail Representations

  • Level of Detail Representations
  • System-Defined Level of Detail Representations
  • User-Defined Level of Detail Representations
  • Using Level of Detail Representations
  • Substitute Level of Detail Representations
  • LOD Productivity Tools

Chapter 11: Design Accelerator

  • Design Accelerator
  • Generators
  • Calculators
  • Engineer’s Handbook

Chapter 12: Advanced File Management

  • Design Assistant
  • Pack and Go
  • Purging Old Files

Chapter 13: Inventor Studio

  • Rendering
  • Animation
  • Video Producer
  • Creating a Standard Room

Chapter 14: iAssemblies

  • Introduction
  • Create Basic iAssemblies
  • Create Multi-Level iAssemblies
  • Create iAssemblies Using Existing Assemblies
  • Place iAssemblies
  • Edit iAssemblies

Chapter 15: Frame Generator

  • Frame Generator
  • Structural Shape Author

Chapter 16: Assembly Duplication Options

  • Pattern Components
  • Mirror Components
  • Copy Components

Chapter 17: Working with Weldments

  • Working with Weldments
  • Fillet Welds
  • Cosmetic Welds
  • Groove Welds

Appendix A: Working with Spreadsheets and Parameters

  • Spreadsheet-Driven Parameters
  • Custom Parameters
  • Custom Parameter Formatting and Expressions

Appendix B: Autodesk Inventor Certification Exam Objectives

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If you would to discuss Autodesk training courses, please contact us by calling on 1800 490 514, by filling out the form or clicking the live chat in the bottom right-hand corner.

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3ds Max Training: Fundamentals for AEC

Autodesk 3ds Max 3ds max fundamentals training course

This introductory course into 3ds Max provides you with the fundamentals in 3ds Max to import 3D models from other CAD applications, do basic 3D modelling, setup scenes and materials to do realistic photo rendering and animations.

The topics and exercises in this course are centered around the AEC industry (architecture, interior design and civil engineering)

Course Length: 4 Days

Prerequisites: Experience with 3D modelling

Training Guide Contents

Chapter 1: Introduction to Autodesk 3ds Max

  • Overview
  • Visualization Workflow
  • The Autodesk 3ds Max Interface
  • File Commands
  • Configure Paths
  • Display Drivers
  • Viewport Display and Labels

Chapter 2: Autodesk 3ds Max Configuration

  • Viewport Navigation
  • Viewport Configuration and Settings
  • Object Selection Methods
  • Units Setup
  • Layer and Object Properties

Chapter 3: Assembling Project Files

  • Data Linking and Importing
  • Linking Files
  • References

Chapter 4: Basic Modeling Techniques

  • Model with Primitives
  • Modifiers and Transforms
  • Sub-Object Mode
  • Reference Coordinate Systems and Transform Centers
  • Cloning and Grouping
  • Polygon Modeling Tools in the Ribbon
  • Statistics in Viewport

Chapter 5: Modeling From 2D Objects

  • 3D Modeling from 2D Objects
  • The Lathe Modifier
  • 2D Booleans
  • The Extrude Modifier
  • 3D Boolean Operations
  • Using Snaps for Precision
  • The Sweep Modifier

Chapter 6: Materials

  • Understanding Materials and Maps
  • Material Shaders
  • Managing Materials
  • General Materials
  • Scanline Materials
  • Autodesk Materials
  • Assigning Maps to Materials
  • Opacity, Bump, and Reflection Mapping
  • Arnold Materials
  • The Material Explorer
  • Scene Converter

Chapter 7: Mapping Coordinates and Scale

  • Mapping Coordinates
  • Mapping Scale
  • Spline Mapping

Chapter 8: Introduction to Lighting

  • Local vs. Global Illumination
  • Standard Lighting
  • Types of Standard Lights
  • Shadow Types

Chapter 9: Lighting and Cameras

  • Photometric Light Objects
  • Arnold Lights
  • Cameras
  • Background Images

Chapter 10: Exposure Control, Daylight, and Rendering

  • Exposure Control
  • Daytime Lighting
  • Rendering Options
  • Arnold Renderer
  • Scanline Renderer
  • ART Renderer
  • State Sets
  • The Print Size Wizard

Chapter 11: Animation

  • Animation and Time Controls
  • Walkthrough Animation
  • Animation Output

Appendix A: Optional Topics

  • Getting Help with Autodesk 3ds Max
  • Compact Material Editor
  • Architectural Materials
  • Object Substitution
  • Creating Hierarchies
  • Customizing the User Interface

Appendix B: Optional Practices

Appendix C: Autodesk 3ds Max Certification Exam Objectives

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Contact Us

If you would to discuss Autodesk training courses, please contact us by calling on 1800 490 514, by filling out the form or clicking the live chat in the bottom right-hand corner.

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