Autodesk Inventor: Fundamentals Training

Autodesk Inventor Professional 3D mechanical CAD software

Autodesk Inventor: Introduction to Solid Modeling Training

This introductory course for Autodesk Inventor Professional covers the fundamental topics for 2D sketching, 3D part and assembly modelling, 2D detailing and bills of materials.

Course Overview

  • 16-Hours – 8 x 2-hour sessions
  • Remote training over MS Teams
  • Sessions are recorded and download links for each session are provide for future use
  • Training for up to 1-3 People
  • Sessions can start within 7 days upon placing an order
  • Flexible sessions (i.e. consecutive or Monday, Wednesday, Friday, etc.)
  • Courses are private and topics can be customised to suit
  • Training manuals are additional $159 each for soft copy

Training Guide Contents

Chapter 1: Introduction to Autodesk Inventor

  • Introduction
  • Autodesk Inventor Fundamentals
  • Getting Started
  • Autodesk Inventor Interface
  • Model Manipulation

Chapter 2: Creating the Base Feature

  • Creating a New Part File
  • Sketched Base Features
  • Editing Sketched Features

Chapter 3: Additional Sketching Tools

  • Additional Entity Types
  • Basic Editing Tools
  • Additional Constraint Tools
  • Additional Dimension Tools

Chapter 4: Advanced Sketch Editing Tools

  • Advanced Editing Tools
  • Rectangular Sketch Patterns
  • Circular Sketch Patterns
  • Sketch Preferences

Chapter 5: Sketched Secondary Features

  • Sketched Secondary Features
  • Using Existing Geometry

Chapter 6: Creating Pick and Place Features

  • Edge Chamfer
  • Constant Fillets
  • Variable Fillets
  • Face Fillets
  • Full Round Fillets
  • Holes
  • Threads
  • Editing Pick and Place Features
  • Creation Sequence

 Chapter 7: Work Features

  • Work Planes
  • Work Axes
  • Work Points

Chapter 8: Equations

  • Equations
  • Parameters

Chapter 9: Additional Features

  • Face Draft
  • Splitting a Face or Part
  • Shells
  • Ribs

Chapter 10: Model and Display Manipulation

  • Reordering Features
  • Inserting Features
  • Suppressing Features
  • Section Views
  •  Design Views

Chapter 11: Fixing Problems

  • Sketch Failure
  • Feature Failure

Chapter 12: Sweep Features

  • Sweep Features

Chapter 13: Loft Features

  • Rail and Centre Line Lofts
  • Advanced Loft Options

Chapter 14: Duplication Tools

  • Rectangular Feature Patterns
  • Circular Feature Patterns
  • Sketched Driven Patterns
  • Mirror Parts or Features
  • Manipulate Patterns and Mirror Features

Chapter 15: Feature Relationships

  • Establishing Relationships
  • Controlling Relationships
  • Investigating Relationships
  • Changing Relationships

Chapter 16: Assembly Environment

  • Assembling Components Using Constraints
  • Assemble Mini-Toolbar
  • Content Centre
  • Assembly Browser
  • Saving Files

Chapter 17: Joint Connections

  • Assembling Components Using Joints

Chapter 18: Manipulating Assembly Display

  • Moving and Rotating Assembly Components
  • Suppressing Constraints
  • Component Display
  • Selection Options in Assemblies

Chapter 19: Model Information

  • Measurement Tools
  • Model Properties

Chapter 20: Presentation Files

  • Creating Presentations
  • Storyboards
  • Snapshot Views
  • Publishing a Presentation File

Chapter 21: Assembly Tools

  • Replacing Components
  • Duplicating Components
  • Restructuring Components
  • Driving Constraints
  • Contact Solver
  • Interference
  • Error Recovery

 Chapter 22: Assembly Parts and Features

  • Assembly Parts
  • Assembly Features

Chapter 23: Assembly Bill of Materials

  • Create Virtual Components
  • Create Bill of Materials

Chapter 24: Working With Projects

  • Project Files
  • Resolving Links

Chapter 25: Drawing Basics

  • Creating a New Drawing
  • Base and Projected Views
  • Additional Drawing Views
  • Manipulating Views

Chapter 26: Detailing Drawings

  • Dimensions
  • Drawing Sheets
  • Parts List
  • Balloons
  • Styles and Standards
  • Hatching

Chapter 27: Drawing Annotations

  • Text
  • Symbols
  • Hole and Thread Notes
  • Chamfer Notes
  • Centre Marks and Centre Lines
  • Hole Tables
  • Revision Tables and Tags

Chapter 28: Customising Autodesk Inventor

  • Application Options
  • Document Settings
  • File Properties
  • Changing Part Units
  • Command Customization

 Appendix A: Sketching Options

  • Sketch Geometry Creation Options
  • Sketch Editing Options
  • Sketch Constraint Options
  • Dimension Type Options

Appendix B: Primitive Base Features

  • Primitive Base Features

Appendix C: Additional Practices I Appendix D: Effective Modelling

  • Design Considerations
  • Modelling Tips and Techniques
  • Model Investigation

Appendix E: Additional Practices II Appendix F: Autodesk Inventor Certification Exam Objectives

Contact Us

If you would to discuss Autodesk training courses, please contact us by calling on 1800 490 514, by filling out the form or clicking the live chat in the bottom right-hand corner.

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Autodesk Factory Design Utilities Training

Factory Design Utilities Training


This essential course for the Factory Design Utilities in Autodesk Product Design & Manufacturing Collection will teach you how to run process analysis simulation for factory layouts and optimisation, create intelligent 2D/3D factory layouts and assets and model coordination, clash detection and scheduling.

Course Length: 4 Days

Training Guide Contents

The Autodesk Factory Design Utilities Essentials course instructs users in the best practices of developing a factory layout consisting of architectural elements and manufacturing assets. The course is an introduction to the basic practices and principles for each of the applications that utilize the Autodesk Factory Design Utilities. The Autodesk Factory Design Utilities are utilized in the following Applications:

  • AutoCAD Architecture
  • Autodesk Inventor
  • The Autodesk Factory Design Utilities
  • Autodesk Navisworks

Specific instruction is given to each of the four applications as a factory facility layout is designed from the ground up. This course is designed for new or novice users to develop a general understanding of the factory layout process used by the Autodesk Factory Design Utilities. It is not designed to deliver complete training in any of the core applications, but to instruct users in the applicable commands generally used in factory layout design.


  • As an introductory course, Autodesk Factory Utilities Essentials, does not assume prior knowledge of any 3D modeling or CAD software.
  • Students do need to be experienced with the Windows operating system and a background in drafting of 3D parts is recommended.
  • A familiarity with basic AutoCAD commands is assumed.

Contact Us

If you would to discuss Autodesk training courses, please contact us by calling on 1800 490 514, by filling out the form or clicking the live chat in the bottom right-hand corner.


AutoCAD Training 3D Drawing Course

Autodesk AutoCAD including specialized toolsets. AutoCAD Training 3D Drawing Course. AutoCAD Advanced Training Course. AutoCAD Training Beyond the Basics. AutoCAD Training Customisation and CAD Management. AutoCAD Training Essentials Course. AutoCAD essentials training course, AutoCAD essential course

The AutoCAD 3D course teaches AutoCAD users the concepts and fundamentals of 3D design in AutoCAD.

Course Length: 3 Days

Prerequisites: Working knowledge of AutoCAD 

Training Guide Contents

Chapter 1: 3D Foundations

  • 1 Why Use 3D?
  • 2 Introduction to the 3D Modeling Workspace
  • 3 Basic 3D Viewing Tools
  • 4 3D Navigation Tools
  • 5 Introduction to the User Coordinate System (UCS)

Chapter 2: Simple Solids

  • 1 Working with Solid Primitives
  • 2 Solid Primitive Types
  • 3 Working with Composite Solids
  • 4 Working with Mesh Models

Chapter 3: Working with the User Coordinate System

  • 1 UCS Basics
  • 2 UCS X, Y, and Z Commands
  • 3 UCS Multi-functional Grips
  • 4 Saving a UCS by Name

Chapter 4: Creating Solids & Surfaces from 2D Objects

  • 1 Complex 3D Geometry
  • 2 Extruded Solids and Surfaces
  • 3 Swept Solids and Surfaces
  • 4 Revolved Solids and Surfaces
  • 5 Lofted Solids and Surfaces
  • 6 NURBS Surfaces

Chapter 5: Modifying in 3D Space

  • 1 3D Gizmo Tools
  • 2 Aligning Objects in 3D Space
  • 3 3D Modify Commands

Chapter 6: Advanced Solid Editing

  • 1 Editing Components of Solids
  • 2 Editing Faces of Solids
  • 3 Fillets and Chamfers on Solids

Chapter 7: Additional Editing Tools

  • 1 Creating a Shell
  • 2 Imprinting Edges of Solids
  • 3 Slicing a Solid along a Plane
  • 4 Interference Checking
  • 5 Converting Objects to Surfaces
  • 6 Converting Objects to Solids

Chapter 8: Refining the View

  • 1 Working with Sections
  • 2 Working with Cameras
  • 3 Managing Views in 3D
  • 4 Animating with ShowMotion
  • 5 Creating ShowMotion Shots
  • 6 Creating Animations

Chapter 9: Point Clouds

  • 1 Point Clouds

Chapter 10: Visualization

  • 1 Creating Visual Styles
  • 2 Working with Materials
  • 3 Specifying Light Sources
  • 4 Rendering Concepts

Chapter 11: Working Drawings from 3D Models

  • 1 Creating Multiple Viewports
  • 2 2D Views from 3D Solids
  • 3 Creating Technical Drawings with Flatshot
  • 4 3D Model Import
  • 5 Automatic Model Documentation
  • 6 3D Printing

Appendix A: Skills Assessment

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Contact Us

If you would to discuss Autodesk training courses, please contact us by calling on 1800 490 514, by filling out the form or clicking the live chat in the bottom right-hand corner.

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