AUTODESK FUSION 360: INTRODUCTION TO PARAMETRIC MODELING TRAINING

Covering parametric sketching and modelling design techniques along with 2D detailing. In addition to solid modelling, this course will also cover T-Spline (sub-d) freeform surfacing tools.

Course Length: 5 Days

Training Guide Contents

Chapter 1: Introduction to Autodesk Fusion 360

  • 1 Autodesk Fusion 360 Fundamentals
  • 2 Getting Started
  • 3 The Autodesk Fusion 360 Interface
  • 4 Design Navigation & Display

Chapter 2: Creating the First Feature with Quick Shapes

  • 1 Design Units and Origin
  • 2 Quick Shape Creation

Chapter 3: Creating Sketched Geometry

  • 1 Introduction to the Sketching Workflow
  • 2 Sketch Entities
  • 3 Dimensioning
  • 4 Sketch Constraints
  • 5 Extruding a Sketch
  • 6 Revolving a Sketch

Chapter 4: Additional Sketching Tools

  • 1 Additional Entity Types
  • 2 Editing Tools
  • 3 Additional Dimension Tools
  • 4 Moving and Copying
  • 5 Rectangular Sketch Patterns
  • 6 Circular Sketch Patterns

Chapter 5: Sketched Secondary Features

  • 1 Sketched Secondary Features
  • 2 Using Existing Geometry

Chapter 6: Pick and Place Features

  • 1 Fillets
  • 2 Chamfers
  • 3 Holes
  • 4 Editing Pick and Place Features

Chapter 7: Construction Features

  • 1 Construction Planes
  • 2 Construction Axes
  • 3 Construction Points

 

Chapter 8: Equations and Parameters

  • 1 Equations
  • 2 Parameters

Chapter 9: Additional Features and Operations

  • 1 Draft ▪ 9.2 Shell
  • 3 Rib
  • 4 Split Face
  • 5 Scale
  • 6 Thread
  • 7 Press Pull

Chapter 10: Design and Display Manipulation

  • 1 Reordering Features
  • 2 Inserting Features
  • 3 Suppressing Features
  • 4 Measure & Section Analysis
  • 5 Direct Modeling

Chapter 11: Single Path Sweeps

  • 1 Sweeps

Chapter 12: Loft Features

  • 1 Lofts
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Chapter 13: Feature Duplication Tools

  • 1 Mirroring Geometry
  • 2 Patterning Features

Chapter 14: Distributed Design

  • 1 Assembly Design Methods
  • 2 Distributed Design
  • 3 Joint Origins
  • 4 Assigning Joints

Chapter 15: Component Design Tools

  • 1 Rigid Groups
  • 2 Interference Detection
  • 3 Miscellaneous Joint Tools

 

Chapter 16: Multi-Body Design

  • 1 Multi-Body Design
  • 2 Multi-Body Design Tools
  • 3 Components
  • 4 As-Built Joints

Chapter 17: Sculpting Geometry

  • 1 Introduction to the Sculpt Environment
  • 2 Surface Quick Shapes
  • 3 Creating Sketched T-Spline Surfaces
  • 4 Creating Faces & Filling Holes

Chapter 18: Editing Sculpted Geometry

  • 1 Editing Form Geometry
  • 2 Deleting Entities
  • 3 Working with Edges
  • 4 Working with Faces
  • 5 Working with Points
  • 6 Controlling Symmetry
  • 7 Thickening Geometry

Chapter 19: Drawing Basics

  • 1 Creating a New Drawing
  • 2 Additional Drawing Views
  • 3 Exploded Views
  • 4 Manipulating Drawings

Chapter 20: Detailing Drawings

  • 1 Dimensions
  • 2 Other Annotations
  • 3 Parts List and Balloons
  • 4 Annotation and Dimension Settings
  • 5 Drawing Output

Chapter 21: Static Analysis Using the Simulation Environment

  • 1 Introduction to the Simulation Environment
  • 2 Setting up a Structural Static Analysis
  • 3 Setting up the Mesh
  • 4 Solving a Design Study
  • 5 Visualizing the Results

Appendix A: Outputting for 3D Printing

  • 1 Generating a .STL File